Designing educational games for teaching the Plant and Animal content in the 3rd grade Natural and Social Sciences

Authors

  • Minh Ngan, Le Thi
  • Van Anh, Nguyen Thi

Keywords:

Abstract

In the innovation trend of the country’s education system to meet the 2018 general education program. Along with other subjects, Nature - Society is a subject with many innovations. Traditional teaching methods can sometimes lead to student fatigue and disengagement. We offer a solution by incorporating entertainment activities directly linked to lesson content. This approach brings a variety of benefits. Teaching using the game method is to bring students to entertainment activities but with content associated with the lesson. Games in learning help students change their animations and prevent fatigue. Enhance the ability to practice knowledge of the lesson. Promote students’ interest, create habits of independence, initiative and creativity. In this article, we will cover the game design process and how to organize learning games.

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Author Biographies

  • Minh Ngan, Le Thi

    Student. Class 21STH8, Faculty of Primary Education, University of Education, University of Danang

  • Van Anh, Nguyen Thi

    Student, Class 22SLD1, Faculty of History, University of Education, University of Danang

Published

2024-08-05

Issue

Section

APPLIED RESEARCH