Application of the Unity tool to build simulation software and determine fire area over time
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Abstract
This article aims to propose the development of software to calculate the area of a fire using the Unity tool. Building this software will provide a simulation and calculation tool for the determination of area of a fire in a room without the need for complex experiments. Additionally, the software enables the calculation of the fire area at various times to assess resource requirements for firefighting and rescue operations, as well as to evaluate the fire’s progression.