THE STATUS OF THE LEVELS OF MEETING THE PLAYERS’ NEEDS IN MOVEMENTGAMES IN THE SERIES OF EXPERIENTIAL ACTIVITIES AT THE SMART AGRICULTURAL SPACE – UNIVERSITY OF AGRICULTURE AND FORESTRY
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Abstract
This study was conducted to select the criteria for assessing the level of responsiveness to the needs of the players of the movement games being used in the series of experiential activities at the Smart Agricultural Space of the University of Agriculture and Forestry. Thai Nguyen university. On that basis, the study assesses the actual status of the level of meeting the needs of the participants in the experience. The research methods used include: document analysis and synthesis method, discussion interview method and mathematical and statistical method. The study has selected 15 criteria to assess the level of responsiveness to the needs of players of motor games being used in the series of experiential activities at Smart Agriculture Space - University of Agriculture and Forestry - Thai University. Nguyen belongs to 5 groups of needs according to the classification of Abraham Maslow. The research results show that the movement games being used in the series of experiential activities at the Smart Agricultural Space at the University of Agriculture and Forestry - Thai Nguyen University have only meet the needs of the player level average.